Cubicorn Games Podcast

Cubicorn Games Podcast

Join the staff of Cubicorn Games as they discuss playing indie games, making indie games, and pretty much anything else.

Episodes

May 1, 2024 48 mins

On this episode we sit down with Brandon Celentano from Too Many Games to discuss his experiences working at live game events, curating indie game showcases and so much more!

Intro/Opening 00:00 - 04:12 Convention Conversation 04:12 - 45:32 Wrap Up/Closing Thoughts 45:32 - End

Mark as Played

On this episode join us and our special guests from Daylight Basement Studio for an in-depth conversation on the planning, logistics and execution of showing an indie game at PAX East. 

Intro/Opening 00:00 - 04:12 PAX East: How to PAX Good 04:12 - 53:08 Wrap Up/Closing Thoughts 53:08 - End

Mark as Played
April 3, 2024 25 mins

On this episode, join us for a brief update on what we'll be up to game development wise for the next few months. 

Intro/Opening 00:00 - 02:10 Game Dev Plans 02:10 - 08:55 Cucumber Updates 08:55 - 23:17 Wrap Up/Closing Thoughts 23:17 - End

Mark as Played
March 20, 2024 64 mins

In this card centric episode, join us for a long-winded discussion on TCG design, how Disney Lorcana has squandered its potential in just three sets, and why Star Wars Unlimited seems to be off to a solid start. 

Intro/Opening 00:00 - 01:39 Cucumber Updates 01:39 - 05:09 Lorcana Bad 05:09 - 42:50 Star Wars Good 42:50 - 1:01:18 Wrap Up/Closing Thoughts 1:01:18 - End

Mark as Played

As we recover from a few weeks of light illness, we squeeze in a recording to provide a few game dev updates and discuss the latest bout of brutal industry layoffs. 

Intro/Opening 00:00 - 02:37 Cucumber Updates 02:37 - 12:43 More Industry Layoffs 12:43 - 27:04 Card Game Chatter/Closing Thoughts 27:04 - End

Mark as Played
February 21, 2024 21 mins

On this relatively brief episode, join us as we provide development updates on Super Cucumber, then lay out some tentative plans to attend a few game events later this year. 

Intro/Opening/ 00:00 - 02:13 Cucumber Updates 02:13 - 18:37 Outro/Closing Thoughts 18:37 - End

Mark as Played
February 7, 2024 57 mins

On this show join us as we talk about the support systems that help make indie games, updates coming to Super Cucumber and our first impressions of frenetic, roguelite twin-stick shooter Rightfully, Beary Arms. 

Opening/Game Smalltalk 00:00 - 08:23 Special Thanks/Gratitude 08:23 - 12:55 Cucumber Updates 12:55 - 18:13 Rightfully, Beary Arms 18:13 - 56:06 Outro/Closing Thoughts 56:06 - End

Mark as Played

In our first show of the year we rundown our entire experience of preparing for and showing off Super Cucumber at MAGFest 2024.

Opening/Roadtrip Toilets 00:00 - 03:50 MAGFest: Submission and Leadup 3:50 - 13:32 MAGFest: Show Vibes and Logistics 13:32 - 25:51 MAGFest: Our Weekend Showing Games 25:51 - 35:56 Cucumber Next Steps/Closing Thoughts 35:56 - End

Mark as Played
November 22, 2023 58 mins

In our final episode of 2023, we talk about RPG-Visual Novel hybrid ZAGS: The Role We Play, then have a belated conversation on how recent layoffs at Bungie will affect the future of Destiny 2.  

Opening/Our Updates 00:00 - 04:24 ZAGS: The Role We Play 04:24 - 35:19 Bungie Layoffs /Destiny 2 35:19 - 56:02 Closing Thoughts/Outro 56:02 - End

Mark as Played
November 8, 2023 21 mins

With this year quickly coming to a close, we discuss our weekend at Youmacon and lay out our plans to start the next year strong at MAGFest 2024!

 

Opening/Youmacon Wrap Up 00:00 - 09:06 We're Going to MAGFest 2024! 09:06 - 16:11 Year-End Cubicorn Roadmap 16:11 - 19:55 Closing Thoughts/Outro 19:55 - End

Mark as Played
October 11, 2023 54 mins

As the year continues relentlessly rolling on, join us as we discuss general instability in the video game industry, a few updates on Super Cucumber and our latest impressions of geometry skewing puzzle game The Boundary Condition. 

Opening/Game Industry Chatter 00:00 - 21:52 Super Cucumber Updates 21:52 - 30:09 The Boundary Condition Thoughts 30:09 - 51:47 Closing Thoughts/Outro 51:47 - End

Mark as Played
September 27, 2023 39 mins

We are back from Cleveland Gaming Classic with thoughts about our weekend in Ohio and our latest game dev updates. We also share our feelings about the last few weeks of turmoil trying to build a game in Unity. 

Opening Ramble 00:00 - 01:54 Cleveland Gaming Classic 01:54 - 23:02 Unity is a Nightmare 23:02 - 36:42 Closing Thoughts/Outro 36:42 - End

Mark as Played

Cleveland Gaming Classic is fast approaching, so join us as we discuss plans for that show and beyond, talk about the ups and downs of big games we've been playing, and contemplate the future of trading card games with the launch of Disney Lorcana.

Opening/Game Updates 00:00 - 13:52 Destiny 2/AAA Exhaustion 13:52 - 24:45 Street Fighter 6  24:45 - 28:01 Lorcana TCG 28:01 - 44:07 Closing Thoughts/Outro 44:07 - End

Mark as Played
August 16, 2023 33 mins

On this episode we share our experience from Matsuricon, give insight on pitching indie games to the public, and close out with updates coming to Super Cucumber over the next few weeks.

Opening Chatter 00:00 - 04:20 Matsuricon 04:20 - 08:58 Game Exhibition Tips 08:58 - 25:22 Future Plans/Closing Thoughts 25:22 - End

Mark as Played
August 2, 2023 41 mins

On this episode we give some updates on the games we're working on, then have a long conversation about why movies, video games and most other entertainment products seem more manipulative and less good than ever.

Opening/Game Test Talk 00:00 - 03:27 Senior Design/Future Projects 03:27 - 15:45 Our Upcoming Demo Events 15:45 - 20:37 Why All Media Sucks Now 20:37 - 38:43 Outro/Closing Thoughts 38:43 - End

Mark as Played
July 19, 2023 76 mins

On this episode we vent some of the existential anxiety of making games, discuss difficulties in sharing content online, then talk about the grimdark sensibilities of Final Fantasy 16.

Opening/Game Dev Talk 00:00 - 18:54 Twitch Streaming/Content Creation 18:54 - 45:40 Final Fantasy 16 45:40 - 1:13:16 Outro/Closing Thoughts 1:13:16 - End

Mark as Played
July 5, 2023 40 mins

On this episode we talk about exhibiting our games at GDEX 2023, more initial thoughts on Street Fighter 6 and endgame adventures in Tears of the Kingdom.

 

Opening/Game Dev Updates 00:00 - 07:45 GDEX Thoughts/Future Events 07:45 - 18:07 Street Fighter 6 18:07 - 22:09 Tears of the Kingdom 22:09 - 37:27 Outro/Closing Thoughts 37:27 - End

Mark as Played
June 7, 2023 71 mins

On this episode we talk about being old as hell, the middle few dozen hours of Tears of the Kingdom and some positive first impressions of Street Fighter 6.

Opening/Game Dev Updates 00:00 - 15:58 Tears of the Kingdom 15:58 - 36:47 Street Fighter 6 36:47 - 01:09:35 Outro/Closing Thoughts 01:09:35 - End

Mark as Played
May 24, 2023 63 mins

On this episode we have a long talk about the highs, lows and strange inconveniences in the early hours of The Legend of Zelda: Tears of the Kingdom.

Opening/Our Game Updates 00:00 - 05:56 Tears of the Kingdom First Impressions 05:56 - 1:01:35 Outro/Closing Thoughts 1:01:35 - End

Mark as Played
May 10, 2023 41 mins

On this episode we lay out new game development plans, tentatively anticipate a Zelda crafting adventure, and get our groove on with our favorite Final Fantasy friends.

Opening/Our Game Updates 00:00 - 11:17 Tears of the Kingdom hype? 11:17 - 16:50 Theatrhythm Final Bar Line 16:50 - 32:13 Outro/Closing Thoughts -32:13 - End

Mark as Played

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