Deep Dive Podcast

Deep Dive Podcast

Presented by Nightdive Studios, The Deep Dive Show is a gaming podcast covering games – past and present – with artists, developers, and special guests from around the industry. Join hosts Dimitris Giannakis (aka MVG), Locke Vincent, and Morgan Shaver as we explore the process and passion behind the games that you love playing. For more information visit NightdiveStudios.com

Episodes

July 7, 2025 56 mins

In this extra special Deep Dive bonus interview, Nightdive's Lawrence Sonntag sits down with the legendary Ken Levine, lead designer and writer on System Shock 2 and co-founder of Ghost Story Games (formerly Irrational Games), to talk about his work on System Shock 2, his approach to game writing and development, vision for Ghost Story Games' upcoming first-person shooter Judas, and more!

 

System Shock 2: 25th Anniversary Remaster

...

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In this Deep Dive bonus interview, Nightdive's Locke Vincent sits down with Mauricio Tejerina, 3D artist on System Shock 2 at Irrational Games. Topics include how Mauricio first got involved with Irrational Games, what it was like as a 3D artist on a video game in the late 90s, art direction in System Shock 2, and more!

 

System Shock 2: 25th Anniversary Remaster

— Available for Pre-Order on PC —

 

🟢 Xbox: https://bit.ly/SS2AR-Xbo...

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In this Deep Dive bonus interview, Nightdive's Locke Vincent sits down with Looking Glass Studios programmer/designer Marc LeBlanc to talk about his work on System Shock and System Shock 2, including how he got hired at Looking Glass Studios, his work on titles like Ultima Underworld, and designing key elements in System Shock and System Shock 2!

 

System Shock 2: 25th Anniversary Remaster

— Available for Pre-Order on PC —

 

🟢 Xbo...

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In this Deep Dive bonus interview, Nightdive's Locke Vincent sits down with Terri and Eric Brosius to talk about their work on System Shock and System Shock 2, including how the two became involved with Looking Glass Studios, how Terri became the voice of SHODAN, Eric's approach to the game's sound design, how they feel about SHODAN's lasting impact on gaming culture, and more!

 

System Shock 2: 25th Anniversary Remaster

— Availab...

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In this Deep Dive bonus interview, Nightdive's Locke Vincent chats with Dorian Hart of Looking Glass Studios and Irrational Games. Topics include Dorian's experiences at Looking Glass Studios and Irrational Games, working on titles like Underworld and Thief, challenges with balancing a game like System Shock 2, and more!

 

System Shock 2: 25th Anniversary Remaster

— Available for Pre-Order on PC —

🟢 Xbox: https://bit.ly/SS2AR-Xbo...

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In this special Deep Dive bonus interview, Nightdive's Locke Vincent and Larry Kuperman sit down with Bartosz Kwietniewski (Head of Business Development) and Marcin Paczyński (Senior Business Development Manager) at GOG.com to explore Nightdive's relationship with GOG, how GOG has grown and evolved over the years, the importance of game preservation, and more!

 

Connect with us!

 

IG ➡️ http://www.instagram.com/nightdivestudios

Tw...

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In this episode, we’re going to revisit this classic game and discover why this story around AI is having a sudden renaissance around the world.

 

AVAILABLE NOW

🟢 Xbox: https://bit.ly/IHNMAIMS-Xbox

🔵 PlayStation: https://bit.ly/IHNMAIMS-PlayStation

🔴 Nintendo Switch: https://bit.ly/IHNMAIMS-Switch

 

 

What is the Deep Dive Podcast?

 

Every other Monday, the team at Nightdive sync up to offer you a closer look at what we’re wo...

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In this episode of Deep Dive, Nightdive's Locke Vincent sits down with Daniel Albano, KEX developer at Nightdive, to delve deeper into the development of Rise of the Triad: Ludicrous Edition including bug fixes, getting the game ready for launch, and more!

 

Connect With Us

IG ➡️ https://www.instagram.com/nightdivestudios

Twitch ➡️ https://www.twitch.tv/nightdivestudios

TikTok ➡️ https://www.tiktok.com/@nightdive.studios

Discord...

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In this special episode of Deep Dive, Nightdive's Locke Vincent and Larry Kuperman sit down with the legendary Warren Spector of OtherSide Entertainment. Join us as we delve into Warren's over 40 years of experience in the games industry, along with his work on titles like Deus Ex and System Shock!

 

Connect With Us

➡️ https://www.instagram.com/nightdivestudios

Twitch ➡️ https://www.twitch.tv/nightdivestudios

TikTok ➡️ https://ww...

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In this special episode of Deep Dive, Nightdive's Locke Vincent and Larry Kuperman chat with the illustrious Paul Neurath, co-founder and CEO of OtherSide Entertainment. Topics include Paul's history in the games industry, work on titles like Thief and System Shock 2, and more!

 

Connect With Us

➡️ https://www.instagram.com/nightdivestudios

Twitch ➡️ https://www.twitch.tv/nightdivestudios

TikTok ➡️ https://www.tiktok.com/@nightdi...

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In this bonus episode of Deep Dive, Locke sits down with Max Waine, Nightdive developer and project lead on STAR WARS™: Dark Forces Remaster. In this interview, we explore Max's work on the remaster including the creation of the Vault, restoring lost CES demo level 'The Avenger', and more! 

 

Grab Your Copy Here:

🟡 Steam: https://bit.ly/3VErgak

🟣 GOG: https://bit.ly/3Xf3dj4

🔵 PlayStation: https://bit.ly/4fYi8W4

🟢 Xbox: htt...

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In this special episode of Deep Dive, Nightdive's Locke Vincent and Larry Kuperman sit down with Shams Jorjani, CEO of Arrowhead Games Studio. Topics include Shams' early years at Paradox, becoming CEO at Arrowhead, Helldivers 2, the state of the games industry, and more!

 

Connect With Us

IG ➡️   / nightdivestudios  

Twitch ➡️   / nightdivestudios  

TikTok ➡️   / nightdive.studios  

Discord ➡️   / discord  

Facebook ➡️   / n...

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In this bonus episode of Deep Dive, Locke sits down with Nightdive Studios' programmer Josh 'Slartibarty' Dowell to delve deeper into the remaster of Killing Time including the process of deciding what to remaster, working on the game's HUD, resurrecting cut content from the 3DO version, and more! If you love Killing Time: Resurrected, be sure to show some love to our friends over at ‪Ziggurat Interactive!

 

Killing Time: Resurrect...

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In this bonus episode of Deep Dive, Locke sits down with Nightdive Studios' Studio Head, Stephen Kick, to discuss his history with this iconic title and how he assembled a team to work on STAR WARS™: Dark Forces Remaster!

 

Grab Your Copy Here:

🟡 Steam: https://bit.ly/3VErgak

🟣 GOG: https://bit.ly/3Xf3dj4

🔵 PlayStation: https://bit.ly/4fYi8W4

🟢 Xbox: https://bit.ly/3XfSpBs

🔴 Nintendo Switch: https://bit.ly/4dVWU9Q

 

Conne...

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In this episode, Locke sits down with Mark Atkinson, Technical Director on the original release of The Thing.

 

The Thing: Remastered - AVAILABLE NOW 

🟢 Xbox: https://bit.ly/3YdmReM

🔵 PlayStation: https://bit.ly/48hQKz5

🔴 Nintendo Switch: https://bit.ly/4f8f4oO

🟡 Steam: https://bit.ly/48fvVnO

🟣 GOG: https://bit.ly/3NB2nI0

🟠 Humble: https://bit.ly/3NAp3If

 

 Connect With Us!

 

IG ➡️ http://www.instagram.com/nightdivestud...

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In this special bonus interview of our Deep Dive podcast, Nightdive’s Locke Vincent sits down with John Melchior, Executive Producer at NBC Universal, and Nightdive Director of Business Development, Larry Kuperman. Topics covered include how Larry and John know each other, career and industry highlights, game development, The Thing: Remastered, and more!

 

Wishlist The Thing: Remastered

🟢 Xbox: https://bit.ly/3YdmReM

🔵 PlayStatio...

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In this special episode of the Deep Dive podcast, Nightdive’s Locke Vincent sits down with both Evan Lahti, Strategic Director at PC Gamer, and Larry Kuperman of Nightdive Studio's.

 

Connect With Us! 

IG ➡️ http://www.instagram.com/nightdivestudios

Twitch ➡️ http://www.twitch.tv/nightdivestudios

TikTok ➡️ https://www.tiktok.com/@nightdive.studios

Discord ➡️ https://discord.com/invite/nightdivestudios

Facebook ➡️ http://www.fac...

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In this episode of the Deep Dive podcast, Nightdive’s Locke Vincent sits down with Josh Fairhurst, CEO and Founder of Limited Run Games, and Nightdive's Studio Head, Stephen Kick. Topics covered include the biggest challenges that facing the game preservation, their favorite collectables, and more!

 

@LimitedRunGames  and  @shopify  are putting on a special pop-up event in New York City this November. LRG fans can visit Shopify's S...

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In this bonus episode of Deep Dive, Locke sits down with Nightdive Studios' developer Seth "END" to discuss what went into remastering Killing Time Resurrected.

If you love Killing Time: Resurrected, be sure to show some love to our friends over at ‪@ZigguratInteractive‬

 

Killing Time: Resurrected is available now!

 

🟢 Xbox: https://bit.ly/4eUa2Nb

🔵 PlayStation: https://bit.ly/3TSIkbm

🔴 Nintendo Switch: https://bit.ly/4h3wIwi

...

In this bonus episode of Deep Dive, Locke sits down with Nightdive Studios' artist Albert Marin Garau to discuss what went into remastering Killing Time, the process of recreating assets from scratch, favorite things about Killing Time: Resurrected, and more. If you love Killing Time: Resurrected, be sure to show some love to our friends over at ‪Ziggurat Interactive!

 

Killing Time: Resurrected is coming soon! 

🟢 Xbox: https://bi...

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