A podcast is never late, nor is it early, it arrives precisely when it means to. A new podcast for an old game: Lord of the Rings The Card Game (LCG). A lighthearted yet informative exploration of the game we adore. Featuring discussion on cards & quests, our various adventures in and out of Middle-earth, as well as offering advice for new players and veterans alike.
In this special bonus episode we pay our respects to the late Bernard Hill.
Plus we discuss all the latest news of Middle-earth returning to our screens, and the conclusion of the re-released LCG.
Late is the hour in which John & Em choose to appear.
Our attention turns back to Player Cards as we discuss the Lore sphere from the Dwarrowdelf cycle.
Plus, Em returns from a foreign excursion, whilst John tempts fate in the garden.
And we risk a little light with our FAQ of the week.
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BGG: boar...
Well... We're back.
Returning to our play-through of the Dwarrowdelf cycle we find ourselves at the Doors of Durin facing the infamous Watcher in the Water.
Plus, Em's weather advice falls on deaf ears once again and John unboxes some new toys.
CONTAINS SPOILERS for The Watcher in the Water
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Our focus returns to Player Cards as we discuss the Leadership sphere from the Dwarrowdelf cycle.
Also John & Em give their opinions on some TV shows, old & new (no spoilers).
And it's the return of Lady Galadriel's Beef.
Plus the FAQ of the week and we share the love with the Lord of the Rings LCG Subreddit.
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Our Dwarrowdelf adventure continues as Celeborn's "bidding" leads us along the Road to Rivendell.
Plus, John has some further gripes regarding the weather and Em contemplates the true origins of the internet.
CONTAINS SPOILERS for Road to Rivendell.
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BGG: boardgamegeek.com/thread/2417942/...
Having escaped from beneath the mountain we try our luck at going over it in the first quest from the Dwarrowdelf cycle, The Redhorn Gate.
Plus, John's dwarvish language education continues as Em provides an epic rant on one of the world's worst inventions.
CONTAINS SPOILERS for The Redhorn Gate.
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Our exploration of the Dwarrowdelf Player Cards begins, as we discuss all the Heroes and Neutral cards from the second cycle.
Join us as Em reveals some of his favourite cards to date and, for the first time, we discover a card with possibly nought redeeming features.
Plus the FAQ of the week and we share the love with The Dwarrow Scholar.
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After what seems like an eternity lost in the mines we finally make our Flight from Moria. Join us in our search for an exit in the third & final quest from the Khazad-dûm expansion.
Plus, we discuss the newly announced revised Core Set and what its release could mean for the future of the game.
CONTAINS SPOILERS for Flight from Moria
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We continue our adventures in Khazad-dûm as our quest leads us to the Seventh Level of Moria.
Plus John starts a book club and Em continues his cassette tape revival.
CONTAINS SPOILERS for The Seventh Level.
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BGG: boardgamegeek.com/thread/2417942/late-rings-podcast
Our decks: https://ring...
In this bumper anniversary episode we take our first steps through the long dark of Moria, as we head Into the Pit.
Plus, Em recalls some 80's classics and John has a revelation.
CONTAINS SPOILERS for Into the Pit.
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BGG: boardgamegeek.com/thread/2417942/late-rings-podcast
Our decks: ...
Beards and battle cries to the ready as we discuss the Player Cards from the first deluxe expansion - Khazad-dûm.
Em reveals the extent of his sheltered past from pop culture and John slowly but surely becomes full Dwarf.
Plus the FAQ of the week and we share the love with the Tolarian Community College.
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As our play-through of the first cycle draws to a close we head back to where it all began. But with Gollum in tow the return journey is all the more dangerous.
Plus, against Em's better judgement John reopens Pandora's Box.
CONTAINS SPOILERS for Return to Mirkwood.
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BGG: boardgamegee...
We delve into the dealings of the Dúnedain as we conclude our exploration of The Shadows of Mirkwood Player Cards with the Leadership sphere.
Em forms a connection with his old school alumni, whilst John considers the history of the Post-it Note.
Plus the FAQ of the week and we share the love with our published decks.
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Don't follow the lights! Our quest reaches the treacherous Dead Marshes as the pursuit of the creature Gollum continues.
The endless dank wetlands prove strangely homely as Em stares into the void and John attempts to rectify his past mistakes.
CONTAINS SPOILERS for The Dead Marshes.
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BGG: ...
We find out if knowledge really is power, as our look at the Shadows of Mirkwood Player Cards continues with the Lore sphere.
John recounts some "Unfinished Tales" from his first Lord of the Rings webinar and Em has clearly lost his mind.
Plus the FAQ of the week and we ask you to share the love.
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Hiking boots and waterproofs to the ready, we’re heading to the hills as our adventure through the Shadows of Mirkwood cycle continues.
Plus, Em tries to run off an old injury and John takes up drinking for health reasons.
CONTAINS SPOILERS for The Hills of Emyn Muil.
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BGG: boardgamegeek.com/thread...
Saddle up and ride with us to Rohan as we turn our attention to the Spirit sphere in our continuing exploration of the Shadows of Mirkwood Player Cards.
Plus, Em rediscovers his love of old animation and John fears that a disruption in communication can mean only one thing.
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BGG: boardgamegeek.com/thread/241...
After a shortcut to mushrooms, our play-through of the first cycle continues with A Journey to Rhosgobel. We hunt for weeds & heal old wounds and Em's inadvertent cheating gets out of hand.
CONTAINS SPOILERS for A Journey to Rhosgobel.
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email: lateoftherings@gmail.com
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BGG: boardgamegeek.com/thread/2417942/late-rings-podcast
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