Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
Welcome to Monster
Monster, a real-play Dungeons
Dragons show with comedians ascharacters.
I am your Dungeon Master, CavanEggleston, joined today by Hi,
I'm Tyson Cox.
Speaker 2 (00:11):
I'm also a comedian
and I'm playing Chester
Blackfield, a punchy mustachedman.
Is this a good rhythm?
No.
Speaker 1 (00:22):
It's like very NPR
pledge drive.
I feel like you're going totell us about a tote bag we can
get if we just donate.
Speaker 2 (00:30):
Well, if you do
donate a few dollars, all right.
And our other comedian?
We do not have time for this.
Speaker 3 (00:38):
And my name is Tyler
Waltz.
I will be playing Ekrem, theshadow sorcerer.
That understands that some thatI had that one good quote the
first time and we're just goingto leave it at that.
I'm a dark, shadowy boy.
See previous episodes forcharacter backstories.
Speaker 1 (00:53):
Alright.
When we last left our intrepidadventurers, you guys had just
been betrayed by the right handwoman of the time.
Speaker 3 (01:02):
dragon, the half-orc
Kaka Bloodaxe axe left you an
ultimatum join her in endingexistence or die well,
canonically, we've had such goodluck well, we kind of gave like
a little wink to each other andwe're playing along if I
remember correctly how that lastone ended, so yeah I mean
(01:24):
because, like I was saying,canonically we've been.
Speaker 2 (01:26):
She's never had to
save one of us specifically like
three or four times no, she'snever proven that she's hyper
competent at violence and mayhem
Speaker 1 (01:38):
no, we got this
alright, so you folks are on the
fifth floor of the Time Dragon,the Lore Worms manor house.
No, we've got that settled.
She reaches behind her to oneof the cultists, pulling a case
(02:04):
from his arms you are going toneed these and she hands you the
case opened in front of you,and you see two daggers.
The pommels of each of them area dragon screaming in agony.
Speaker 2 (02:24):
Neat In my head.
I just think Teston, teston, isthis Ekrem in here, bud?
Teston, check, check, yeah,what you need, bud, oh shit.
Speaker 3 (02:37):
Well, first of, all.
Speaker 2 (02:38):
Hey, thanks for
actually talking to me.
That's pretty nice.
I think the first time you'veever done that.
Speaker 3 (02:42):
Yeah, shit's pretty
dire.
Speaker 2 (02:46):
I'm just checking in
on you.
Does this dragon seem like it'sscreaming in agony?
It seems like it.
Oh, that's not a good sign.
Speaker 3 (02:54):
We like dragons?
Right, we do.
But I think we should go aheadand take the dagger, because I
mean, I like daggers.
I do think they're kind of cool.
Speaker 2 (03:00):
Oh yeah, it's beside
the point, I don't really dagger
.
Much Can he get?
Speaker 1 (03:07):
I mean he can have
mine, take it.
Speaker 2 (03:10):
Chester, all right,
sure, what do they do when
Chester takes the dagger?
Speaker 1 (03:15):
Yeah, the metal feels
colder than anything you've
ever felt.
Just waves of necrotic energykind of radiate from this blade
and you realize it's designed tokill, specifically kill,
dragons.
But even then the strength ofthe magic and it makes you feel
(03:35):
like a little nauseous.
You feel a little bit like, oh,this could kill.
This is meant to kill a dragon,but this could end me very
easily.
Speaker 2 (03:43):
Well, is there a
sheath in here as well?
Speaker 3 (03:47):
I pull out my
notebook.
Also can kill Chester's.
Speaker 2 (03:53):
Dragons, check
Chester's question mark.
Speaker 1 (03:57):
What are the chances
it doesn't kill one of them?
She goes?
No, but I know someplace youcan bury it.
Speaker 2 (04:06):
Like safely, so I
don't wound myself.
Sure bud, that's great.
Where is that?
Speaker 1 (04:14):
And the lore warms
back Ekron.
Speaker 3 (04:19):
Oh.
Speaker 1 (04:20):
Yeah, I'll take one,
okay.
Speaker 2 (04:21):
No hesitance, you
know, he's just like okay, you
grab it.
Speaker 1 (04:24):
The same cold malice
radiates from this.
You can again get the feeling.
Speaker 3 (04:29):
Weapons aren't evil,
people are evil, and I take the
dagger.
Speaker 1 (04:34):
She goes no, no, this
weapon definitely evil.
Yeah, they say that, but thenthey made these.
Speaker 2 (04:43):
It's like the brooms
in that one animated short
starring that Mickey Mouse.
Speaker 3 (04:49):
I think that's past
me bud.
Speaker 2 (04:51):
Son of a bitch, I'm
old.
Speaker 1 (04:54):
Okay, Fantasia really
.
Speaker 2 (04:56):
Really.
Speaker 1 (04:57):
I don't know which
one of you I'm more disappointed
in it's fine.
I watched.
Speaker 3 (05:00):
Godzilla growing up?
Speaker 2 (05:02):
Yes, oh yeah, yeah,
he gets sworn by sentient brooms
.
Speaker 1 (05:05):
Yeah, you guys take
these daggers and she leads you
back down and she goes we'llmake the distraction, you boys
make the kill.
And she kind of just pops herneck a little bit menacingly,
(05:29):
takes that axe in her hand Again.
That you, just that thing isjust.
What's surprising is it'smassive, but it's also not
ornamental Like she.
This is just a tool to her andwith that she signals for the
cultists to burst into the room.
To the lore worm Immediatelyassumed across the threshold.
(05:51):
You see them just vaporizeinstantly as spells of warding
go up.
Speaker 2 (05:57):
Oh, hell yeah.
Speaker 1 (05:58):
And she just Cause
violence.
Speaker 2 (06:02):
Kaga Cause the.
I'm just excited because theviolence, not because, like our
dude, died.
Speaker 3 (06:07):
You hear in your head
hey, shut the fuck up, it's
like Go ahead and make adeception check.
Speaker 1 (06:13):
Yeah, like we're so
close Against her percent, like
this isn't going to be fair.
Speaker 3 (06:18):
Can I help?
Speaker 1 (06:19):
Okay, yeah, sure,
okay, I'll help him.
Be, like hey, he's just reallynervous.
Speaker 3 (06:24):
You know, like we've
worked together, you should know
him All right.
Speaker 1 (06:30):
I just think you're
real pretty.
Go ahead and make an athleticscheck.
Athletics, oh no, to tell agirl, she's pretty.
Speaker 3 (06:36):
Yeah, he tells them
with a peck pop.
Is that why I'm?
Speaker 2 (06:39):
not successful.
Four plus seven 11.
Four plus seven eleven, shegrabs you and just snarls in
your face, and then hurls youinto the room.
Speaker 1 (06:51):
Hope this doesn't
hurt uh falling in love that is
kaga you make it through thewards.
Uh, in front of you is the thelore worm kind of her.
Back is to you all.
She's managing the defenses.
She's this will hold them for awhile, but they will break
through eventually.
What do you have planned,Chester?
(07:13):
Where's Ekrem?
Ekrem is, and.
Speaker 3 (07:15):
I turn around and I
go wait.
Oh, am I part of thedistraction?
Speaker 2 (07:19):
No, no, you're back
in the ward.
I'm like Ekrem.
No, she just threw him throughthe, did you?
No, you're back in the ward.
I'm like.
Speaker 1 (07:24):
Ekram?
No, she just threw him throughthe.
Oh okay, Did you just like?
You know what?
Speaker 3 (07:26):
I see where this is
going to go.
I'm just going to move myselfin.
I just kind of assumed that.
Speaker 2 (07:30):
I would follow.
Oh, ekram, you're looking forEkram.
Ekram was actually just rightbehind me.
Let me turn around and addresshim.
Speaker 3 (07:45):
Ekram, how are you
doing back?
What the fuck do I do?
I got to fight Kaga, but Idon't.
Oh beans and dip.
Speaker 2 (07:50):
So we are staying
loyal to the to the dragon.
Yes, I will use.
Speaker 3 (07:52):
Well, I'm thinking
this through as we plan because
I don't want.
Ok, hear me out.
Oh, this is Tyler, not correct.
This is Tyler, ok, sorry.
Speaker 2 (08:01):
Ekrem.
Speaker 3 (08:02):
Or I guess it is
Ekrem's internal monologue.
It's like okay, so we're notbetraying, but we also want them
to think that they're gettingthe jump on the Lord dragon.
So I will use message tomessage the dragon and say
basically as brief of a summaryof like they just gave us
daggers.
Kaga is going to be in heresoon and she has betrayed you.
(08:24):
And then I'll like flash thedagger, like slide a hand, if
that'll work, okay, and then belike shit's going to go down.
Speaker 2 (08:30):
But we have your back
thank you for telling me all of
this.
Now go ahead and do it.
Speaker 3 (08:35):
Agro, I was talking
yeah, she wasn't messaging you.
Yeah, you're like I can hearthese thoughts.
Speaker 1 (08:42):
Why are you doing
this?
Speaker 3 (08:43):
do I need to do the
slide a hand for the dagger?
Speaker 1 (08:45):
um, so basically
what's happening is she's got
almost like a wall of uh orprismatic wall in front of uh.
You guys, you have the passwordso you can move through it
because she trusted you ortrusts you.
Um, in theory, kaga can movethrough it too, until we find
otherwise.
Um, but you can send thatmessage.
Yeah, uh, kaga can see you.
(09:05):
So if you're trying to be subtlewith this like, think of it
like that scene in episode onewhere Obi-Wan Kenobi's like on
the other side of that wall.
So you want to go ahead and dothat slight hand yes, and that
is a seven.
So let's see against herperception.
Speaker 3 (09:22):
Not great.
Speaker 1 (09:26):
You just hear from
the other side of the wall.
Speaker 3 (09:29):
You, but I had
inspiration from a couple
sessions ago.
Are you going to use it?
I was lying about that.
Speaker 1 (09:38):
But now that you've
confirmed it, I will.
Speaker 3 (09:42):
See what you got bud,
oh shit, all right, send it.
I did a real life deceptioncheck.
Speaker 1 (09:48):
Okay, that's a 14
with my bonuses.
Speaker 3 (09:54):
But I got double
inspiration From that time.
I saved that orphan.
Speaker 2 (10:00):
I got you a meat
stick that you bought us.
Speaker 3 (10:02):
Yeah from Hitler.
Remember when I did that bighero moment.
You saved an orphan from Hitler, I did.
You saved a meat stick that youbought us.
Yeah from Hitler.
Remember when I did that bighero moment.
Speaker 1 (10:06):
You saved an orphan
from Hitler.
I did.
You saved a meat stick fromHitler.
Yeah, I was like, oh, I'm goingto eat this Slim Jim.
Speaker 3 (10:12):
Whatever gets me that
other role Okay.
Speaker 1 (10:18):
You dumb, dumb
bastards.
Speaker 3 (10:22):
I messaged Chester.
Still pretend to be on her sideyou're gonna stab acro?
Speaker 1 (10:28):
no uh the loreworms,
like this was always a
possibility.
Well, there's no accounting forher choices.
Speaker 3 (10:46):
Very calm about this
I appreciate that about you.
Speaker 1 (10:49):
You see a lot when
you're the embodiment of time.
I thought I was going to be alot more subtle, so I'm very
embarrassed.
Speaker 3 (10:55):
Yeah, no, you see her
.
Speaker 1 (10:58):
She is just slamming
this axe.
You see cracks starting to formin this wall of, as if almost
just her rage.
We should handle that.
And strength can break thisdown.
Speaker 2 (11:09):
Once she starts
swinging it, I'd like to go
ahead and spear tackle her Likerun toward the barrier.
Speaker 1 (11:14):
You're going to run
out of the barrier?
Speaker 2 (11:16):
Yeah Well if she's
swinging it at the barrier.
I'm inside of it.
It feels like the problem isoutside the barrier.
Speaker 1 (11:23):
Okay, go ahead and
let's do an opposed athletics
check.
Speaker 2 (11:28):
Okay.
Speaker 1 (11:29):
I'll let you do that
before we do initiative 16 total
.
All right, she got an 18.
So go ahead and describe it tome here.
Speaker 2 (11:43):
Yeah, I was just kind
of hoping to catch her because
she hits it, swings it back up,trying to break down the barrier
with her axe On the backswing.
I'd like to actually come andcatch her, because that's just a
straight up, very open pose.
Speaker 1 (11:57):
Okay, yeah, you know
what, since you described it
that way, go ahead and haveadvantage on that.
Speaker 2 (12:02):
Okay, all right, I
have a pretty good athletic, so
let's hopefully it's above it.
No, it's worse.
Speaker 1 (12:07):
Okay, Uh, so you go
and do this spear tackle, Uh,
you wrap your arms around herand you, for a second, begin to
just drive her back away fromthis wall and uh can I seize
that opportunity to use my staffof power to create a wall of
force where she was hitting it?
To like bolster that wall yeah.
(12:28):
You know that's not how.
That's fun though I'm going tosay go ahead and make an Arcana
check.
If you beat a 15, you're goingto reinforce that wall where
it's been starting, thatprismatic wall where it's been
cracked.
Speaker 3 (12:38):
Is it Arcana?
Yeah, fucking 15 on the dice.
Speaker 1 (12:46):
Doesn't even matter
what my bonus is.
So immediately, chester is nowon one side of it.
You have sealed off effectivelythat cracks that were forming.
You see again these cultistsjust throwing themselves against
it, just trying to breakthrough Just through sheer
numbers.
The lore dragon or the loreworm behind you is well, chester
certainly is impetuous.
Let's see what we can do tohelp with that.
(13:08):
Ekrem, do you by chance haveany means of reaching Chester
through there?
Can you get to him?
Chester through there?
Can you get to?
Speaker 3 (13:25):
him Out of character?
Would I know what could andcould not pass through?
Speaker 1 (13:31):
So, right now,
anything that you do, she will
allow to pass through.
Oh yeah, if you have a magehand or something she'll be able
to pass it through, yeah, soyou want me on the other side
with you want me physically, youcan stay here, okay cool and
that's great.
Speaker 3 (13:43):
I'm much better here
Now that I think about it.
Speaker 1 (13:45):
I think he'll be fine
and then she casts Fly on you
so you can now fly, and she alsosays give this to our boy, it
should level the playing field alittle bit.
And she throws you a potion,and it's going to be a potion of
(14:05):
cloud giant strength, nice, oh,what the fuck.
So, uh, let's go ahead and rollsome initiative here.
Oh, fucking kaga, wow, okay.
So apparently okay, she doeshave advantage on initiative
(14:26):
rolls.
Speaker 3 (14:27):
Never mind, you guys
are back to being screwed, all
right.
Speaker 2 (14:29):
I got a 22.
Speaker 1 (14:30):
17?
Okay, so 17, 22.
Speaker 2 (14:33):
Also 17.
Speaker 1 (14:34):
Also 17.
All right, and then thecultists are going to go on
initiative count.
Okay, those will go at the veryend.
Speaker 3 (14:41):
All right.
Speaker 1 (14:41):
Ekrem, what would you
like to do?
Speaker 3 (14:43):
Well, I will fly up
to the top of the dome and then
throwing Chester the potionwould be an action.
Speaker 1 (14:55):
I would say that
we'll make that.
That'll be a free action, it'sjust kind of a toss.
Speaker 3 (15:00):
Okay, is Chester in a
position to catch it?
Speaker 1 (15:03):
He'll have to make a
athletics or an acrobatics check
to catch.
Speaker 3 (15:07):
Are you feeling
frosty?
Yep, okay, I will chuck it.
Speaker 2 (15:11):
All right, give me a
heads up or anything.
Oh yeah, yeah, yeah, just bink.
Speaker 3 (15:14):
Yeah.
Speaker 1 (15:15):
Off my body.
Oh fuck, I didn't tell him.
I was like, oh, that was theonly one.
Speaker 2 (15:21):
Nat 20.
Speaker 3 (15:22):
Okay, he catches it
with his mouth.
Yeah, 31.
Speaker 2 (15:26):
Wow.
Speaker 1 (15:27):
Five giant strength.
Speaker 2 (15:28):
Oh no, hang on.
I did that with the ticket, soit would be plus seven.
It's a Nat 20.
Yeah, 27.
Speaker 1 (15:34):
Yeah, okay, 27.
Fantastic, I'm going to evensay, just with that, 20, you're
going to drink it in your turn,so you'll be able to have the
potion.
You won't even have to try totake it Nice.
Speaker 3 (15:43):
It looks like when
somebody wins a race, just yeah.
No, he just got Gatoraded.
Speaker 1 (15:48):
Yeah, your already
impressive physique just swells
more.
You get all veiny vascular asbook.
Speaker 2 (15:55):
Oh no, it's a potion
of dehydration.
Speaker 3 (15:58):
And then I'm assuming
we haven't had any sort of rest
or anything in between?
No, you won.
We haven't had any sort of restor anything in between?
No, I will use all but the lastpoint of my staff of power to
cast Fireball from the staff inthe biggest cluster of cultists
I see.
Okay, that doesn't includeChester.
Speaker 2 (16:18):
That would be so
funny, unless.
Speaker 3 (16:19):
I hit like I think
Chester's worth like four
cultists, so if I can get four,more, you actually get six more
cultists if you just drop itright think Chester's worth four
cultists you actually get sixmore cultists.
Speaker 2 (16:26):
If you just drop it
right on Chester, if that can
entice you, you can get six morecultists.
Speaker 1 (16:32):
Actually, that potion
of Clouddryer and Strength very
flammable.
Speaker 2 (16:36):
It's just moonshine.
Speaker 1 (16:39):
We lied to him it's
just hooch, go ahead.
They've got to make their dexsaves.
Speaker 3 (16:44):
Yes, they do.
And while you do that, Cultistsare notoriously dexterous.
Speaker 2 (16:48):
Except for they all
have drone 20.
Speaker 1 (16:51):
All right, that clump
of cultists is going to roll
their dex saves.
Go ahead and roll your damage.
Speaker 3 (16:55):
I was trying to
remember how many d6s it is.
A fireball's worth 8, d6.
, 8d6.
, 8d6.
And that's a lot of fours.
That's 30 damage, okay.
Speaker 1 (17:07):
So they'll take 15.
Speaker 3 (17:09):
All of them passed.
I ruled it as a swarm.
How about you think that over?
Speaker 1 (17:16):
No.
I gave you inspiration and thenyou made up a story about orphan
saving.
So that fireball hits it doesthin out uh the pocket of um
cultists and they are going tobe taking uh like a turn off to
kind of like regroup themselves,to kind of collect uh
themselves.
Kaga meanwhile just like justshrugs it off again.
(17:38):
That how much damage?
You say, uh, that was 30, 30.
Yeah, she uh effectively justkind of again just smoking a
little bit, just like.
All right, so it's going to be,she braces herself, it's going
(18:00):
to take a couple swings at youthere, chester.
Speaker 3 (18:03):
That makes sense the
spell I was going to wrap it up
with is actually a full actioninstead of a bonus action, so
that's a bit of a goof on my end, yeah.
Speaker 1 (18:10):
It would have been
very helpful.
It would have been pull Chesterout of danger.
Speaker 3 (18:14):
No, but it would have
introduced another danger.
Speaker 1 (18:16):
Yeah, All right, so
that's not fun.
All right, so 20 hit.
Speaker 2 (18:26):
Yes.
Speaker 1 (18:27):
How about a 24?
Also, yes, all right, how doyou want to do this bud?
Let's see Where's my D12?
Die Softly?
Nope, I don't, we don't, wedon't.
So that's five, it's going tobe 19.
Speaker 2 (18:47):
Okay.
Speaker 1 (18:49):
Slashing damage as
that axe cuts into you on the
first hit.
Speaker 3 (18:54):
You're doing great,
sweetie.
Speaker 1 (18:57):
And then that's going
to be another 21.
Speaker 2 (19:02):
Ooh, we're not doing
fabulous.
Speaker 3 (19:06):
So 21 damage and then
19 damage.
Speaker 2 (19:09):
Huh, yeah, I look
pretty rough, but I'm here, all
right.
Speaker 1 (19:19):
Then she just kind of
looks at you and she goes you
don't understand.
Do you know how many loved onesI've had to lie to and say this
is I'll save them, just toreset and have to do it all over
again?
Speaker 2 (19:41):
But that's the point
of them.
You get to enjoy them, you getto have them, even if they go
away.
They're never really gone.
I can't believe you don't seethat with all your trips around,
you think it's all aboutsuccess.
Failure is just as much of lifeas success.
Speaker 1 (20:07):
Okay the way we're
going to do this, because not
only are you fighting herphysically and she is just a
specimen of destruction.
It's almost like I made a statblock and was just like yeah,
I'll learn from that.
Speaker 2 (20:22):
I don't like that
Personally.
Speaker 1 (20:25):
But this is also like
I mean.
You see, she is conflicted.
This is a person that was toldshe could save reality and then
has just failed time and timeagain and watched people fail,
watched specifically you twofailed time and time and watched
people fail, watchedspecifically you to fail time
and time again and had to undoeverything.
(20:46):
Watch, uh, her loved ones reset, but she knows what happens to
them.
All that go ahead and you'regoing to make a um persuasion
check here to kind of appeal toher better nature.
Now, this is going to have ahigh DC.
It's going to be a 20.
Okay, if, on each consecutiveone, if you choose to kind of
(21:09):
take some time to do this,either of you, we're going to
just keep dropping that DC.
Speaker 2 (21:14):
Ekrem's not really a
redemption guy, then you can be
like I'm going for the kill, allright, okay uh, yeah, I gave a
little speech about how youshould enjoy the people and
that's kind of the point andpersuasion.
Nine okay.
Speaker 1 (21:32):
Well, she doesn't
seem like convinced.
You do know that it's like someof your words are getting
through and so she kind of shejust looks again like that weary
, like she's just tired of this.
Speaker 2 (21:48):
And you said she's
upset because she was told she
could save everybody and hasfailed.
Speaker 1 (21:53):
She's seen every time
faith get trusted in saviors
and they have let people down,and she's had to basically be
the stopgap, resetting thisreality.
Every time, her and the loreworm, and every time she
remembers what's happened, buteveryone else around her doesn't
.
Okay, okay, that's going to beyour turn, chester okay um,
(22:26):
that's gonna be your turn,chester.
Speaker 3 (22:26):
Uh, non-lethally
throwing that up top.
Uh, yep, uh, you're a morehonorable man than me?
Speaker 2 (22:29):
yes, uh well, luckily
I'm a fighter, so I can
non-lethally punch the shit outof people you can't non-lethally
fireball a lot of folk.
Uh, I'm gonna go ahead and, uh,unarmed striker, uh does a 19
hit, sure does okay.
Uh, then a 31, okay, okay, uh,and I'm gonna, I'm gonna hit
like like, like rib shots, youknow, like rocky uh getting down
(22:49):
there.
So the for my first 17 plus 10,27 fantastic, right and go
ahead and roll your surges.
Okay, and the whole.
While I'm like you think no onewants to fail, but it's
necessary, it has to happen.
(23:11):
The good has to have the bad.
You know these things.
And then it was 16 and nine.
Speaker 1 (23:18):
Okay, fantastic.
So nothing happens.
Happens, but you do feel thatmagic starting to glow.
Ekram, what would you like todo?
The cultists are regrouping,they are amassing to take
another push okay.
Speaker 3 (23:29):
well, I'm going to
see that things are not going
phenomenal right now and I willhold out my hands as darkness
rolls from my eyes and I catchthe darkness with my hands as I
fall to the ground and when Islam the ground, I summon a
spirit of death behind thecultists.
Speaker 1 (23:48):
Okay, oh dear, you're
just in the shadows behind you.
You're like yes, so close.
Speaker 3 (23:56):
So close, still not
talking to you.
Speaker 1 (24:01):
I feel like when you
say you don't talk to me, but
you acknowledge.
I feel like this is talking.
It's not Tomato, tomato.
Speaker 3 (24:09):
It follows an action.
My action will be to command itto attack Kaga.
It does basically three thingson its first turn.
The first one is I can choose acreature for it to haunt, which
will be Kaga.
Kaga will need to pass a DC 15wisdom check or be haunted.
Speaker 1 (24:32):
Okay.
Speaker 3 (24:33):
So that's first thing
.
Speaker 1 (24:37):
DC 15?
.
Speaker 3 (24:38):
Yes, all right, she
passes, she passes.
Okay, so the haunt effectsdon't happen.
It has multi-attack equal tothe number, the spell level in
half, so two attacks.
I guess that's the incentive tocast at a higher level.
It's a weird spell, I like it alot.
And then for every cultist itmoves through to get to Kaga
(24:58):
they take a d10 of force damageokay, so I don't know your force
damage.
Speaker 1 (25:03):
I don't know how many
it can pass through it's got 30
feet of movement, it could passthrough that swarm?
Speaker 3 (25:08):
it does, but each
person it passes through counts
as rough terrain.
Okay, so I'm basicallystrategically placing it to
where it can pass through andget to kaga can it be doing like
midwest, like?
Oh, oh yeah yeah, just like.
Speaker 2 (25:19):
Oh, it's so cold um
oh, I feel like gooses.
Speaker 3 (25:26):
Oh, there's a breeze
under my robes and then its
first reap attack got an 18 tohit.
Okay, we'll let that hit.
And then the second to hit gota 11.
So I'm guessing that one's notgoing no, that one won't.
So the one that hits will donine necrotic damage.
(25:49):
Okay, and that will be my fullaction is to summon that Reaper.
Speaker 1 (25:57):
All right, um right,
the lore worm, uh, she's going
to take a her lair action andshe's just going to look at you,
ekrem, and be like do youremember a time when you felt
really good, think about that.
(26:17):
And she's going to basicallycast the equivalent of a long,
or give you the equivalent of along rest oh shit cool hell yeah
and then for chester, glad Ijust completely blew my load on
those last two rounds uh, youare going to get basically the
same thing, except this time,like you're going to be able to
(26:40):
basically take a short restequivalent of burning your hit
dice, since you're on the otherside of the prismatic wall.
So you can give yourself the hitdice heal, she's going to take
that axe and again prepareherself to kind of do a backhand
swing at you.
Speaker 3 (27:06):
All right, 28 hits,
30 hits.
Speaker 1 (27:07):
I'll tell you stories
all right, all right 15 damage
and 15 damage, so 30 damage I'mgonna look at the dragon and be
like do that to him.
I was doing fine, I was justmissing spell slots To see all
that faith every time she placesin you two, and every time
(27:29):
you've disappointed her.
Don't you ever get tired offailing?
And that's going to be yourturn.
Speaker 2 (27:42):
Chester kind of
ruminates on the fact that he
has been more or less kind oflike a failure his entire adult
life.
He had all this promise growingup as a boxer and you know he
got a bit of a.
(28:03):
You know the hometown hero.
People are rallying behind himand all of his successes have
come through like dumb luck andother people's failings, and uh,
and then his mind shifts to allthe good times he's had, all
the, the drinks with friends,the, the nice meals, the
(28:26):
training sessions, and uh, helooks up at kaga and he's like I
haven't failed.
I, I might be a failure, I'vefailed.
I might be a failure, I'vefailed in the past.
But you get up again and it'salso about the people around you
(28:47):
.
You should know this.
The moments that you get,that's the truly important thing
.
You might be the most blessedof us all if you get to relive
that over and over again thelaughter of a friend that you've
lost.
Once you get it again, thatfeels like it should be mighty
powerful.
(29:08):
Uh, and I hope you can see that, uh, and I'm gonna try to like
wrestle, like, like, punch her,like, wrestle and like, try to
like punch her, punch her wriststo get the axe out of her hands
.
Speaker 1 (29:21):
All right, go ahead
and make that persuasion check
and that DC has been dropped.
Speaker 2 (29:29):
Wait, I got it
Actually.
Can I go back and just goEnglish or Spanish?
Speaker 1 (29:34):
All right, Persuasion
check of fucking three somehow
in words she's like she heardI'm a failure and she's like,
yeah, charlie brown, speak afterthat all right, go ahead to
(29:55):
grab our uh, I'm.
Let's do this as just acontested strength throw or a
strength check to see if you canwrassle the blood axe out of
her hand.
Speaker 2 (30:03):
Okay, you said
strength check, Yep, okay 23.
Speaker 1 (30:10):
She rolled a 20.
Speaker 2 (30:12):
On the die yeah, oh,
that's nice for her.
Yeah, that's great.
Speaker 1 (30:17):
Again hyper-competent
, this Kaga, yeah.
So you've got to kind of grabthis out of her hands and she
wrenches it free.
Go ahead and give me an insight, check Ten.
You can't tell the emotionreading her face Like this is
again just a stoic person.
(30:37):
You can tell there's somethinggoing on behind that mask of
just kind of anger and fury, butyou're not sure quite what.
All right, the cultists, theones that aren't like oh, this
is breezy on my tokens, weshould really wear something
under these robes.
Feels like death.
They're going to go ahead andagain just charge at this wall,
(31:01):
kind of trying to break it down.
Give me a high or low.
Speaker 2 (31:04):
Low.
Speaker 1 (31:08):
Alright, they make it
through the second part of the
wall and just kind of go up inflames.
Oh, just incinerated instantly.
Speaker 3 (31:18):
I was about to do
something drastic but, it seems
like we might be, maybe not.
Speaker 1 (31:24):
Alright, ekrem, what
would you?
Oh, I'm sorry, that would bethe Lord Dragon's option.
She looks at you again, chester, and she's gonna cast a heal on
you.
So, chester, I don't want totell you you're doing poorly,
(31:49):
but it would be very nice if Ididn't have to keep doing this
Same page baby.
Yeah, so, oh wow, it justregains you 70 flat hit points,
oh shit.
Speaker 2 (32:00):
All right, I do the
Henry Cavill like, clock my arms
.
Speaker 1 (32:05):
Yep, all right, ekron
, what would you like to do?
Speaker 3 (32:09):
Okay, so there's
cultists that have breached the
wall.
They're at the second.
Speaker 1 (32:14):
So a prismatic wall
has basically Roy G Biv levels.
Yeah, they're through the firenow.
How many cultists are left?
This seems like there's just astream of them coming in.
Speaker 3 (32:29):
I'm thinking about
doing something very drastic.
Speaker 2 (32:32):
Well, don't talk
about it, Be about it.
Speaker 3 (32:34):
Well, here's the
thing.
I don't know if it's toodrastic for the situation To
save existence.
That's kind of what I'm gettingat.
Okay, I delete existence.
I will as a free action.
Can I message Chester?
Speaker 1 (32:51):
What's the spell, say
, that's a good.
Speaker 3 (32:54):
I thought it was my
power.
Oh, you tell him, okay, yeah.
Speaker 1 (32:57):
I thought you meant
casting message the cantrip.
Speaker 3 (33:00):
Can you get behind
the wall?
Speaker 2 (33:04):
The prismatic the
wall, the prismatic wall, the
prismatic wall, the wall forgetting to safety is essentially
what I'm telling you to do.
Speaker 3 (33:12):
I think so, and since
he didn't use his movement, can
he try and go for it?
Speaker 1 (33:18):
And since he didn't
use his movement, can he try and
go for it?
You know, I'm going to just saywe're just going to do an
athletics off to see if you cando this with Kaga not getting an
opportunity attack against you.
Speaker 2 (33:28):
Okay, I mean I trust
Akram, I'll take the opportunity
attack.
I did roll a natural 7, plus 11, 18.
Speaker 1 (33:37):
Okay, she's going to
take a swing at you.
I did roll a natural 7.
Plus 11.
18.
Okay, she's going to take aswing at you.
Yeah, that's going to hit.
All right, you're going to take18 damage as that axe cuts into
you, slaying a nice sliceacross your back.
Speaker 2 (33:51):
I don't like that.
Speaker 3 (33:54):
My body hurts a lot,
but do you make it to the other
side?
Do I die?
Speaker 1 (33:59):
Yeah, Maybe Do I, but
do you make it to?
The other side.
Do I die?
Yeah, Maybe Do I.
No, you make it across Again.
She's been kind of protectingyou from this.
Speaker 3 (34:06):
I actually reach out
to that entity in my head and I
say, hey, I know that you don'thave much faith in me, but fuck
you, I'm not going to fuck thisup this time as I fly into the
crowd and break the staff ofpower over my knee in the group.
Speaker 1 (34:25):
All right.
What happens if you break astaff of power?
Speaker 3 (34:28):
However many charges
there are left, which is
currently one.
I call it snapping into a SlimJim so it was one, but it resets
every day, so I didn't rollwhen the next day rolled over
and I got a six, so it actuallyhas seven charges left on it.
Speaker 1 (34:45):
But didn't you spend
them all on a fireball just a
few minutes ago?
Speaker 3 (34:47):
No, because when I
was doing that, I thought I had
11 charges.
So I spent 10, but I neverre-rolled to get them back for
the crossover of the day.
Speaker 1 (34:55):
Okay, so it works out
as seven.
Okay, I see what you're doing.
Speaker 3 (34:57):
So anything within 10
feet take eight times the
number of charges in the staff,so eight times seven worth of
damage.
Speaker 1 (35:12):
Quick Tyson.
How many is that?
56.
Damn it, yeah, yeah, yeah.
Speaker 3 (35:16):
Everything 11 to 20
feet takes six times, and
anything 21 to 30 feet takesfour times.
Speaker 2 (35:21):
Okay, I will admit,
as soon as he started saying
numbers, I knew you guys weregoing to throw to me.
I was like all right, Okay.
Speaker 1 (35:30):
So you take that
damage too, though, right
Correct.
Speaker 3 (35:32):
But I also have a
50-50 chance on a percentile
dice to warp to another plane ofexistence.
Speaker 2 (35:40):
Oh, what the fuck.
Speaker 3 (35:42):
So, but I'm going to
kill all of these cultists, okay
.
Speaker 1 (35:47):
So you deal 56 damage
.
Mm-hmm.
Go ahead and roll your dice myoh, the percentile.
Speaker 3 (35:54):
Yeah, yes, that's a
96.
Speaker 1 (35:58):
So Okay, I guess we
should have established yeah,
yeah, yeah, you should havesubstantiated which the higher,
the low uh, let's do higher, low, pick, higher low.
Not now you're gonna roll again.
Speaker 3 (36:09):
Oh damn it, cabin,
you're bad at this, yeah pretty
easy.
Speaker 1 (36:13):
I put real high
pretty high.
Speaker 3 (36:15):
I'll do high again,
to which I got a 63 63.
Speaker 1 (36:21):
I'm sorry.
36.
Speaker 3 (36:25):
I read it backwards.
That's on me.
Speaker 2 (36:29):
You warped to the
plane where all the other
cultists Were like, drinking MaiTais and shit.
Speaker 1 (36:34):
Goo, monster Like a
Throg, not alone Throg, not
alone Throg.
Find pretty haired.
Nope, chester, you see you'vedived through this but to your
(36:56):
surprise you've seen Ekram kindof take your place in front of
Kaga and smash this axe or smashthis staff of power.
Just blinding light just kindof makes it so you have to turn
away and in that place I'm justgoing to roll here, pick high or
low, low, low, low, let's golow high or low Low.
(37:21):
Let's go low.
You see the corpses of cultists, but you see no sign of Ekrem
or Kaga.
Speaker 3 (37:31):
Silver lining, since
I got warped to another plane of
existence.
It says I avoid the damage.
So jokes on them.
Speaker 1 (37:42):
So, with that said,
your best friend is gone, ekrem,
you find yourself drifting in asea of stars, and that's where
we'll end this episode.
Speaker 3 (37:57):
I sure hope we
fucking won.
There's more to do all right,guys.
Speaker 1 (38:03):
That is it for this
episode.