The Wild Game

The Wild Game

Roleplaying Game topics pushed to the wilds of imagination. With over 40 years of experience in playing, running, writing and most recently publishing roleplaying games - John Harford brings you observations, reflections, tips and hot takes on RPG writing, running and game design. Scenario creation, world building and game master techniques will be a regular feature, but there will also be discussion on gaming intersections and inspirations beyond the tabletop. John runs Fox and Boar Games, with their top selling publications being TrashSexy: The Raccoon Roleplaying Game and ShadowWest - a supernatural western that uses the Shadowdark system. He also is the creator of Tales of the Harrowed Land - a dark fantasy setting and system as well as several Miskatonic Repository offering for Call of Cthulhu. John is also a professor of system design and game narrative at Raritan Valley Community College. Check out Our Links: https://www.foxandboargames.com Videos of the long form episodes, and quite a bit of additional content will be available to paterons at: https://www.pateron.com/foxandboargames Even free members get additional content. Also check out the shorter videos which are freely available at Patreon to all viewers and visitors at: https://www.youtube.com/@foxandboargames Visit us on Instagram, Facebook and Bluesky @foxandboargames

Episodes

October 5, 2026 • 14 mins

In the second of two "intermediate" episodes you will hear some audio extracted from longer patreon videos in which John talks about DMing and Game Design.

Keep it simple and streamlined. John talks about how to cut out unwanted content and deliver a more complete experience to your players - and for yourself.

This can be applied to running one shots, campaigns and scenario and system design

John draws on his own GMing and Game wri...

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Mark as Played

In one of two "intermediate" episodes you will hear some audio extracted from longer videos in which John talks about DMing and Game Design.

What's Your Point? Determine what the overall point of your RPG session, scenario or system is before you start writing or running the game. 

This just doesn't pertain to plot or story - but the feeling and experience you want to deliver in your game. 

John draws on his own GMing and...

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Watch
Mark as Played

In this introductory episode get to know your host, John.  He talks about using Monsters in Lovecraftian Horror RPGs. This can be applied to any game in which this element appears, but talks specifically about Call of Cthulhu.

Check out all of his game design work and related media at:

www.foxandboargames.com

www.youtube.com/@foxandboargames

www.patreon.com/foxandboargames

Social Media (Instagram, Facebook, Bluesky) @foxandbo...

Listen
Watch
Mark as Played

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