A fan podcast about the video game Days Gone
Writer & Creative Director John Garvin spills the details about Days Gone 2, shares behind-the-scenes info on the game's development, and discusses the upcoming DG movie.
Bend Studio's Community Manager, Kevin McAllister, joins the show to talk about creating content, building a fan community, and how Days Gone changed his life.
Horror fan CJ joins me for an in-depth discussion of Carlos, his freaker-oriented cult, and the overall themes of trauma and grief.
Sam Witwer (Deacon St John) joins the podcast to share his experiences making Days Gone and talk about the larger themes of the game. He also reveals the inspiration for his character in The Callisto Protocol and shares his opinion on negative reviews.
World record holding speedrunner Inz002 joins the show to discuss the ins and outs of speedrunning, time-saving glitches and how to leap across the map with a "frog jump."
Oregonian outsdoorsman Tom Moose joins the show to talk about the terrain of Oregon and how the Days Gone environment affects the characters, story, and player experience.
JStabe returns for part two of our deep dive into Sarah's character. In this episode, we discuss the Sarah of "now" -- how her experiences have changed her, who she has become and how she rekindles her relationship with Deacon.
Days Gone fan JStabe joins the show for a two-parter deep dive into Sarah's character. In this episode, we discuss the Sarah of "then" -- who she was before the collapse, her love for Deacon and what happened after she was put on that fateful NERO helo...
Three previous guests from the podcast (Ken, Dandy Deney and Spawnicus Rex) rejoin the show to discuss our hopes and fears for a hypothetical sequel.
To celebrate one year of the Days Gone Podcast, guests of the show return to share what makes Days Gone special to them. Happy Birthday, DGP!
Game Director Jeff Ross shares the journey of Days Gone's conception and development and gives insight into the various design decisions made along the way.
In this special spoiler-free episode, returning guest Joe and I share all the tips, tricks and information about the game we wish we'd known when we first started Days Gone.
Spawnicus Rex joins me to peruse "The Art of Days Gone" and its incredible wealth of information, backstories, concept art and behind-the-scenes wisdom.
I welcome not one but two guests to the podcast this week - music experts Ken and Joe - to discuss Nathan Whitehead's incredible soundtrack.
This is a public service announcement from the Days Gone Podcast.
To mark the third anniversary of the release of Days Gone, Lead Open World Designer Eric Jensen joins the podcast to talk about creating the game's dynamic and beautifully chaotic world.
Days Gone expert Dandy Deney joins the podcast to discuss the crossbow: its strengths and weaknesses, how it complements certain playstyles and what we wish it could do.
Actor James Allen McCune discusses his character, Wade Taylor: the good side and bad, his yearning for connection, and the effects of the apocalypse on Wade's mental stability.
Part two of my conversation with Challenge Mode master Borislav 247, in which we discuss letting your health get low, horde kill speedruns and losing your fear of the freaks.
Globally-ranked #1 Challenge Mode master and horde annihilator Borislav247 joins me in conversation about the perks and patches earned in the Challenges. Part one of two!
If you've ever wanted to know about champagne, satanism, the Stonewall Uprising, chaos theory, LSD, El Nino, true crime and Rosa Parks, then look no further. Josh and Chuck have you covered.
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