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November 24, 2023 53 mins

Garrett Young has been in the video game industry for over 25 years and has worked on games such as DOOM 2016, Rage Forza and James Bond: Quantum Of Solace.

#doom #doom2016 #forza

SOCIAL MEDIA

TWITTER - @garretty

TIMESTAMPS

00:00 - Intro

01:05 - Working On DOOM 2016

06:43 - Early Builds Of The Game/Garrett’s First Week On DOOM 2016

12:30 - Single Player Mode/Push Forward Combat/

17:05 - Difficulty Story On Nightmare

21:56 - Tackling The FPS Platforming Problem In DOOM 2016

24:20 - Metroid Prime & Batman’s Influence On DOOM 2016

26:50 - Cancelled Soccer Game For Xbox/EA Sabotaged The Dreamcast

31:21 - Working On Forza

33:23 - Working On The City Tracks Vs Forza/Building Up The Team/Publishing Vs Game Studios

37:26 - Diversity In Skillset/ Knowing When To Pivot When Something Isn’t Working

39:51 - The Reality Of Crunch In The Industry/Management

48:20 - Fake Deadlines/Agile Development

51:20 - Where To Follow Garrett Young/Doing Another Podcast In The Future

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