Mina visits the Necropolis hoping to find clues, but runs into an unforeseen complication. Instead, she’s forced to take a perilous journey into the unknown, in search of answers that she hopes will explain the mystery of the Infernal Powder.
LinksTranscript https://docs.google.com/document/d/11T9fnLz-pXpvO1TjnC6xxzVkdrs6JD4BbTH6hiobTgM/edit?usp=sharing
CHAPTER 4: Mechanics SCENE 8Chaos Factor 6
SCENE ALTERED? 3 Altered (ceremony in progress)
FATE: Did Mina see the cultists' meet anyone? (50/50) 46 Yes
DESCRIPTION: who? 80 Partially 98 Watery
FATE: From the underpipes? Yes (piperunners)
FATE: Did the barrels exchange hands? (50/50) 46 Yes
FATE Does Mina know how the tipoff was received? (Very unlikely) 54 No
FATE is access restricted? (50/50) 94 Extreme No (encouraged)
Hunt for clues: Investigation +6: 26
FATE: Is there a clue to be found? (50/50) 94 Extreme No (area scrubbed clean, then ceremony)
Thread closed: investigate necropolis
Thread opened: investigate underpipes
Character added: Piperunners
Chaos Factor: 5
SCENE 9Chaos Factor 5
SCENE ALTERED? 1 Altered (pipe flooded)
Into the Unknown: 3 Common, Discovery, Danger
16: 2 way junction
6/2 Shaft
11/4 Creature looking for food
12/5/12/2/4/9/6 Fire snake X 2
Initiative
Mina: 18 Dagger: +3 to hit (1d4+1) x2 (piercing) Each hit causes 1hp damage to Mina
Snakes: 19 Bite and Tail: +3/ 4 damage
FATE Melee range? (50/50) 13 Yes
ROUND 1
Snake 1 Bite 12 Miss, Tail 8 Miss
Snake 2 Bite 13 Miss, Tail 20 Hit 4hp (resistance to fire damage underwater)
Mina (34hp) Dagger 15 10hp Snake 1 (12 hp), 1 hp Mina (33hp)
ROUND 2
Snake 1 (12hp) Bite 18 Hit 4hp Tail 12 Miss
Snake 2 Bite 9 Miss Tail 12 Miss
Mina (29hp) Dagger 22 8hp Snake 1 (4hp), 1hp Mina (28hp)
ROUND 3
Snake 1 (4hp) Bite 12 Miss Tail 14 Miss
Snake 2 Bite 23 Hit 4hp Tail 10 Miss
Mina (24hp) Dagger 16 10hp Snake 1 (dead) Snake 2 (16hp) Mina 1 (23hp)
ROUND 4
Snake 2 (16hp) Bite 11 Tail 8
Mina (23hp) Dagger 13 miss
ROUND 5
Snake 2 (16hp) Bite 21 4hp Tail 5
Mina (Mina 19hp) Dagger 20 10hp (Snake 2 6hp) Mina 1 (18hp)
ROUND 6
Snake 2 (6hp) Bite 20 4hp Tail 15
Mina (14hp) Dagger 18 3hp (Snake 2 dead)
Bonus action: Healing surge 11hp (25hp total)
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